TY - CPAPER KW - interactive surface KW - social aspects KW - board game KW - tabletop KW - evaluation KW - gaming KW - tangible AU - Jasmin Odenwald AU - Sven Bertel AU - Florian Echtler AB - Communication with remote persons over a video link is common today, e.g. to connect with family members abroad, particularly during the COVID-19 pandemic. However, social activities such as board games are rarely shared in this way, as common video chat software does not support this scenario well. However, interactive tabletops provide inherent support for natural tangible interaction with items on the tabletop surface.We present the Tabletop Teleporter, a setup designed to merge two remote locations into a single shared interaction space. We evaluate the system using a board game, focusing on the perceived immersion and connectedness of participants. Our evaluation shows that most measures for the social quality of a remotely shared game are not significantly different from one played with co-located participants, and that players prefer our setup over a pure videochat scenario. BT - Proceedings of the 9TH ACM International Symposium on Pervasive Displays CY - New York, NY, USA DO - 10.1145/3393712.3395337 N2 - Communication with remote persons over a video link is common today, e.g. to connect with family members abroad, particularly during the COVID-19 pandemic. However, social activities such as board games are rarely shared in this way, as common video chat software does not support this scenario well. However, interactive tabletops provide inherent support for natural tangible interaction with items on the tabletop surface.We present the Tabletop Teleporter, a setup designed to merge two remote locations into a single shared interaction space. We evaluate the system using a board game, focusing on the perceived immersion and connectedness of participants. Our evaluation shows that most measures for the social quality of a remotely shared game are not significantly different from one played with co-located participants, and that players prefer our setup over a pure videochat scenario. PB - Association for Computing Machinery PP - New York, NY, USA PY - 2020 SN - 9781450379861 EP - 79–86 T2 - Proceedings of the 9TH ACM International Symposium on Pervasive Displays TI - Tabletop Teleporter: Evaluating the Immersiveness of Remote Board Gaming UR - https://doi.org/10.1145/3393712.3395337 ER -